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Source Codes of
Gallery Files - "Kleidscope" |
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This page contains the source code for the "Kleidscope.vobj" file. This source code may be edited in any text editor and saved as a .vobj file. Please feel free to edit this source code to see the effects of changes. You can try changing color values, animation speeds, or whatever else you'd like to explore. Copy the ScriptV code below into a text editor. Once you've finished editing the code, save it as a new file with a ".vobj" extension. Click here for instructions on running the edited file.
object Unnamed:Perspective
{
width=ScreenWidth;
height=ScreenHeight;
eye_position=(0,0,100);
bkg_color=(0, 0, 0, 255);
style = (Use3DAcc,IgnoreAlphaTest);
object default_light:DirectionalLight
{
color=(255, 255, 255);
};
object :GeoPlane
{
x_size=90;
y_size=90;
i_num=16;
j_num=16;
ix_style=Hexagon;
center=(0,0,0);
axis=(0,0,1);
draw_style=(GrabMouse);
object sensor:SensorRotate
{
style=KeepMotion;
active=True;
speed_factor =0.5;
limit=DimensionZ;
};
object material:Material
{
diffuse=(255, 255, 255);
ambient=(12, 12, 12);
specular=(178, 178, 178);
emission=(255, 255, 255);
shininess=0.07812;
plane_normal=(0,0,1);
object diffuse_map:TextureImage
{
pixmap="colors.jpg";
};
object tex_modifier:Transform
{
angle=360;
center = (0.5,0.5);
ani_style=(Evolving,AutoStart,PingPong);
};
object clr_modifier:ColorFading
{
attenuation=0.005;
blend_style=(Alpha);
style=(Space);
};
};
};
};
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